Chipmunk 2D game physics using Kotlin
Kotlin OpenGL code for chipmunk 2D physics engine
GitHub: https://github.com/dickensas/kotlin-gradle-templates/tree/master/chipmunk-physics
Demo screen capture
The code is a single C style code to make beginners understand, the code is compiled and tested using MSYS2 and eclipse in Windows only
Please refer the articles for MSYS2 pacman commands